Author Topic: Jets'n'Guns 2  (Read 59885 times)

Vemp

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Re: Jets'n'Guns 2
« Reply #30 on: March 20, 2014, 09:16:25 pm »
How about this as a positive feedback;

I'm 37, you can imagine how many games I've played or seen in this time.
JnG is among best if not THE best game of the genre.
The whole package was just great, game, graphics, sound and music.

I have only 3 words to say to all of you: Death from above!
http://www.youtube.com/watch?v=eZJuXM0tGFk

ButterTheBreadWithButter

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Re: Jets'n'Guns 2
« Reply #31 on: April 03, 2014, 04:14:36 am »
Hey guys, I found this on the internet and wanted to ask if it has something to do with JnG 2.
Some of them look like exact copies of JnG 1 guns, and I was wondering if it's concept art for the sequel or anything like that.




undead

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Re: Jets'n'Guns 2
« Reply #32 on: April 03, 2014, 03:02:11 pm »
Nope, these weapon pictures have nothing to do with us, but they sure look nice :).

Folgora

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Re: Jets'n'Guns 2
« Reply #33 on: June 15, 2014, 11:44:23 am »
JnG doesn't need a 3D engine, or at least not a first person 3D one, I think it would be nice to have 3D models but still a side scroller, though I don't think that should be a priority.

What JnG2 would really need is a whole lot more ships, a whole lot more weapons, a whole lot more weapon types, something of a bestiary where you can learn about enemy types and what they're resistant to, a whole lot more enemies, a whole lot more level, and of course, a lot more Machinae Supremacy ;D

powercozmic

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Re: Jets'n'Guns 2
« Reply #34 on: June 30, 2014, 11:39:46 am »
Jets N Guns was so unique it blew everyone's sox off. And that soundtrack by MaSu is amazing. I still listen to it. I pray everyday that JnG2 will be on your minds, devs! Kickstart it and I WILL effing support it!

Ultima

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Re: Jets'n'Guns 2
« Reply #35 on: November 05, 2014, 04:04:17 pm »
So why just not to make new Jets'n'Guns on that old engine? I suppose it can be modified easily. And 60% downvotes isn't a problem at all. You can only make a beta with 2 or 3 levels and send it. Hah, I think the results won't be so bad) Finally you can use some ideas (and may be textures) from Planetary Annihilation. This game is becoming more popular day after day.  ;)

Elijah Klein

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Re: Jets'n'Guns 2
« Reply #36 on: April 25, 2015, 08:59:43 pm »
My personal opinion is,that the game SHOULD be 3D with upper back view.Also you should make weak and strong points for enemies and make alot more enemies and levels.Now THAT would be awesome indeed!

traum

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Re: Jets'n'Guns 2
« Reply #37 on: September 01, 2015, 07:19:08 pm »
When you will start the campaign on Kickstarter to raise funds for JG2? Then money has already become cheaper.

Matěj Kroužil

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Re: Jets'n'Guns 2
« Reply #38 on: January 11, 2017, 09:02:30 pm »
Hello everyone.
I hope everyone on the development team will do great job on this project...
I cant wait to play the game.

BUT no rush, take your time guys.

I count on ya all  ;)

Matěj Kroužil

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Re: Jets'n'Guns 2
« Reply #39 on: January 11, 2017, 09:13:02 pm »
"Mister Perfect" needs to return in the sequel in form of Mister UNperfect.
Filled with hate and revenge on us "Player" to turn everything worse so he can be more perfect that anyone in the whole galaxy.

I think... Mister UNperfect could look like a cyborg with limbs replace by silver robotic parts with half of his head being fully robotic like terminator with glowing red eye.

I mean that could be really cool :D

Matěj Kroužil

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Re: Jets'n'Guns 2
« Reply #40 on: January 11, 2017, 09:15:30 pm »
Hey guys, I found this on the internet and wanted to ask if it has something to do with JnG 2.
Some of them look like exact copies of JnG 1 guns, and I was wondering if it's concept art for the sequel or anything like that.



AHHH... all the familiar faces. I mostly love the Daisycutter MK.II ITS SUCH A GOOD WEAPON!!!

karmeck

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Re: Jets'n'Guns 2
« Reply #41 on: January 16, 2017, 07:37:10 pm »
They posted a new image on twitter. Looks grate.